Shimmer and Shine
At Nickelodeon Animation Studios in Burbank, I worked as a Lead Lighting and Compositing Artist on the CG animated series Shimmer and Shine. I was responsible for lighting episodes, compositing final shots, and adding FX elements to retakes received from overseas teams.Using Maya and Mental Ray for lighting, and Nuke for compositing and FX, I helped maintain the vibrant, magical look and consistency that defined the show’s visual style.
Below are some sample shots and still renders from the episodes I contributed to.Tools: Maya, Mental Ray, Nuke, After Effects, Photoshop
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