CG Animated TV shows

I worked as a Lead Lighting, Compositing, and Texturing Artist on several CG animated television shows. My daily responsibilities included look development, texturing, key lighting, rendering, and compositing shots to achieve a polished, production-ready final image.I primarily used Maya for lighting, Nuke for compositing, and supported the workflow with Mental Ray, Redshift, After Effects, and Adobe Photoshop. You can view my full list of credits on IMDb.
Tools: Maya, Nuke, Mental Ray, Redshift, After Effects, Adobe Photoshop